Meticulous Aim on the Vulkar Wraith – Borderline Pointless (Warframe Gameplay)



Meticulous Aim on the Vulkar Wraith – Borderline Pointless (Warframe Gameplay) Level twenty three of Nightwave – The Emissary brings a new weapon …

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Comment (37)

  1. So basically 3 augments that were "poor" in terme of usage, but the problem to me wasn't that augments were bad, but their weapons were bad at first. The headshot multiplier augment is indeed better than the regular target acquired, so in that regard it's a good augment.

  2. Mines serrations, spilt chamber, lasting purity, vital sense, point strike hammer shot, vigilant armaments, and riven 86% fire, 50% max capacity, 141% critical chance. It still one shot kills most mobs at lv 90 with no problems and 12 rounds helps out more then 8 I love mine. I dont use hunters munation because it only a 30% chance to change to slashing that can increase dame by 50% off of the impact stat while vigilant armament gives you a 50% total increase in damage with a extra bullet. More raw damge is needed to beat out a extra bullet. Sustainable damg at 20607 while per shot at 15455. With a 78% CRT chance and 5.6 crt multiplier, 68% stat chance 12 round on my rifle

  3. only harrow snipers would live this.
    altho this have a miss opportunity to encourage players to hit certain body parts, like head body arms and legs, and each part should provide added buffs for the Vulkar.
    I was just thinking it should increase your shot combo counter, and you'll get certain bonuses per hit on head for +o.1 or +0.2 Critical damage, arms for +10% Critical chance and legs for +10% Status Chance and will decay as your shot combo counter decays.

  4. im considering getting a crit riven and putting all three on (Target Acquired, Lasting Purity, and Meticulous Aim) because with vigilante mods on my sentinel, and a 100% or near 100% crit chance with a riven, an orange slash at 2x multi, 120 gunner, headshot? 67500~ ish slash damage. aka plinks off the head, bleeds out in ONE tick

  5. I love my headshots but the fact that it doesn't give you insane headshot damage and is outshined by the syndicate mod that you can get very easily just makes it a slap in the face from DE.
    Like how hard is it to make good mods people would actually want to use? Well I guess I can't really blame them, I doubt anyone at DE actually uses snipers because i've seen their aim and it's anything but "on point".

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