MXGP 2019 – New Exclusive Early Gameplay



MXGP 2019 the new MXGP game is just around the corner and Milestone was kind enough to send over some new exclusive gameplay. There are definitely a …

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Comment (28)

  1. The rider does not look even remotely good through the air. The scrubs and whips in these games have been done wrong from day one. All they have been doing is polishing the same turd over and over again. Sure, the turd is very shiny now, but this game in no way captures the thrill of jumping or scrubbing a dirt bike. They need to get away from pre-canned animations and start from scratch on their physics.

  2. I agree 100% we need ruts that stick and traction that works! But I’m still trying to figure why I’m going to buy a game with basically all the same track for the 6th time?? I don’t care if they make it so we get traction with super good ruts and can drag bars in every corner I’m not spending $60+ for these tracks again!!!

  3. For whatever reason, they don't understand the concept of doing deep ruts and pre-rendered roughness to the tracks. This idea of "track deformation" needs to go out the window. They had it right for Leon in GP4- where the track was basically 2nd moto Southwick rough the moment you load in. If they pre-render things, it can be as rough as it needs to be.

  4. They're seriously missing the mark with every game that comes out… At least put some premade ruts in the tracks? And what's with the lack of breaking bumps? My playtime with these games get worse and worse I put over 600hrs in MXGP 2 and I didn't even get to 15 on MESX2…

  5. I wish they'd just look at Mx vs Atv REFLEX and go from there… It had fairly realistic air time, rut physics were sweet, whips felt nice and overall physics was really fun to play…more power sliding would've been nice out of corners but.

  6. The game looks beautiful but i just hate the common motorcross game theme of being able to steer in mid air and correct your flight path, makes all games julty while turning through rough terrain as well as it feeling like a cheat.

    I understand it makes the game easier, but i prefer a learning curve, difficult games become so much more rewarding when you perfect your skills, take dirt rally for example, an absoloutley unforgiving game, when you drive a perfect stage you feel like a king.

  7. The game looks amazing but as you said the bike is just sliding all over the place you can even see it happen in the Footage and is it just me or when the character is in the air it looked like the movement from Monster Energy Supercross let me in on your guys thoughts on the game

  8. Yeah I just raced yesterday day expert class went 1 2 . I can say I didnt powerslide once . that's not what riders do its the bikes back end sliding bcuz ur wide open . not bcuz ur turning /leaning . that shit needs to be like 90% less of that for sure

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