Wolcen Act 1 Released: Campaign Gameplay Review 2019 (PC Beta)



Wolcen Lords of Mayhem beta PC gameplay review. Full game release date: late 2019. After a new trailer and updates, is Wolcen worth playing? Story mode to …

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Comment (46)

  1. https://youtu.be/Qx616Z3OGh4
    there are several insane builds for either pushing vets or farming gear. there is even a build which pushes your hp to up to 70k hp which is a tank/support. sure there are a few Bugs but its usually not affecting me in my Gameplay at all.
    funny bug is you can jump on rocks and with the use of a different ability you can jump down again. so Nothing Major.
    Roadmap was Content patch 1 and 2 for may and july. we got the 1st in june so i guess second Comes in August. as far as i saw it they want to push out a 3rd Content patch this year and release next year. so depending on if they can make These Dates you will see how the game will probably Progress further. for my part i like it and i dont think it was a bad Investment.

  2. No offense. But do you get paid to make these videos, Rhykker? Wolcen even with the new content patch, there is no way it is the next-gen ARPG. The combat is slow and repetitive. The loots are uninspiring. There is nothing really "wow" or groundbreaking about this game. It takes them more than 1 year to rewrite act 1. And the new act 1 isn't even fun to me. Story makes no sense. Gender locked to male character only. Act 1 will still need a lot of work. Extrapolate, by the time this game is out, it will be very dated compared to the real next-gen ARPG's IMHO.

  3. hey Rhykker. i been playing wolcen and i did like alpha skill where didn't matter what class you were. i did like concept of tank mage like the crusader in diablo 3 or full on aggressive bruisers combo range by combining rouge like and bruisers tank skill tree. any magic or weapon you can use with your was absolutely fun. when they removed and lower to 3 class set. yyyyeeaa made the game borning to play. they could of done with single player story line and went with it but constantly changing the story is annoying. get no grasp or concept only arpg game. this should not been release to pubic as brought alpha and expecting people to keep on hanging on without any tangible properties to keep players in. i played d3 since crusader pack came out and i still play it to this day. even though diablo 3 is basic compare to previous game, it still has tangible properties in the game.

  4. I dont see this game ever releasing or any hype getting generated for it. Just based off the gameplay alone its identical to diablo 3. Same concept in mechanics. Same style combat. Same health globe. It literally looks like a lazily made game. It looks like they took all the work they put into diablo 3 and just put a template over it to look different. Then changed the story then renamed it….even the damn chest look the same. The loot drops look the same. They even took a voice line from diablo 3! The only difference I see is a different way to build your characters a its more graphically instance. Other than that they'd might as well call it diablo 3.1 because this is disappointing enough already

  5. Wolcen is the StarCitizen of ARPG… but… maybe it will turn into the Lost Ark of ARPG if they find the Money to pull this off…cause the tech is there. Quality content is thought still missing and is coming in slow. I would like to know the truth behind the delay. If is money maybe we could help

  6. Soul Spawns and Tormentors are a bit too tough for their power.

    Soul Spawns charge attack isn't locked, so if you dodge too early it will readjust its trajectory and freeze you.
    WHile the tormentors aoe melee is powerfull.

    Also this game isn't suited for Pure builds, it is done for Hybrid builds.

    Hammer of Woe with stun, Winter's Grasp with overtime damage and increased freeze time, WIngs of Ashimir with stun wave and Warcry with increased buff timer under its effect and increased Health orbs generation from mobs when under its effects.

    And also Thunderstrike, with shadow dmg mod, increased arc, and increased damage, with the Talent nod that gives your next attack 20% extra dmg depending on the last spell used.

    Go to town!

  7. I prepurchased this A LONG time ago and still hoping it gets done. This game is like star citizen or cyberpunk 2077, I invest in the game because it's the kind of game I REALLY want to play and the more pre-orders they have, the better chance I'll get to play it. Could I lose my money in those games? Sure. For me, it's more about supporting companies that actually love gamers and attempting to make a GREAT game. I don't mind failure. I'd rather lose all my money and never play games again, than ever give EA or Activision another dollar.

  8. Dude, serioulsy, i know the game has a big real potential, but come on, NOWADAYS, with all the tecnology, a development spend time it s 2 years, in the maximum… 4 years or more, for me, it to much to get thing serius…

  9. I think the one of the reasons mages are weak is that willpower is harder to keep up than rage, but the skills that use willpower do the same damage as rage skills (or less). The mage skills need to do more damage to compensate for this factor

  10. I've tried to play this twice since act one just came out. Ctd 5 times total and haven't been able to play anything because of it. Good job wolcen now I find out the game is extremely unbalanced and clunky. This game studio is such a joke. They've had enough time and feedback these things should not be happening at all.

  11. I find it great how you help break the gameplay and movement and lore involved with Diablo styled dungeon crawlers for those of us who are either noobs or haven't played a game like this in a very long time. Seems like Western styled cRPGs are coming back, Cyberpunk 2077, a new Baldur's Gate, a new Vampire The Masquerade, revival styled games mimicking Blizzard's development style … I was disappointed at the state of PC gaming a year ago, now I'm very happy with what they're developing and think there is enough variety in it to get PC gamers excited again for these games, because lately the only market push available has been Japanese video games off console architecture which I think have been mostly poor on modern PCs, I just got Bloodstained ROTN and it doesn't even work without thousands of fatal crashes and de-sync issues.

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